At first some games may be released on both the PS4 and PS5 at the same time. We’ll find out whether or not any games, especially release titles, will be cross-gen closer to the PS5’s release date.
PS5 offers a digital-only version and one which can support physical media. Both options will be available at launch.
Game installations will be more configurable thanks to the way the SSD works (look below) players will be able to delete a single-player campaign for example, without removing the multiplayer, if the developers provide this support.
Game sizes should smaller or, at least, better optimised. Due to the SSD-only solution with the PS5, developers will no longer need to duplicate data to make a standard 5400 RPM read faster. Wired commented that, “how developers will take advantage of that space will differ; some may opt to build a larger or more detailed game world, others may be content to shrink the size of the games or patches.”
PS5 will have some form of cloud functionality – “we are cloud-gaming pioneers,’ Cerny told Wired, “our vision should become clear as we head towards launch.
Confirmed PS5 accessories include a Charging Station (for up to two DualSense controllers), a Pulse 3D Wireless Headset, a Media Remote and HD Camera with “dual 1080p lenses”.